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Post by Avelon on Aug 14, 2006 1:08:28 GMT -5
Here, you can post your character(s) if you wish. Just make a post and edit it whenever you want to add or change something. Once you've fleshed out a character, though, it's a good idea to just go with what you made up. Character growth is important, after all.
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Post by Avelon on Aug 14, 2006 1:09:21 GMT -5
Avelon Hellfyre Name: Avelon Sex: Male Race: Demihuman (Half Draconian, with a 6th generation Felis ancestor on his [human] mother's side) Apparent Age: 25-30
Description: Tall at 6'6", and somewhat willowy at 176lbs. His shoulders appear to be quite wide when he is fully dressed, though those who see him without his typical overcoat or robe know that his shoulders are average, though quite square, and the additional width is due to the leathery wings folded to his back. His hair is silvery in hue, and long, reaching the small of his back, with immaculately kept chin-length bangs framing both sides of his face. He is pretty, rather than handsome, with slightly fuller lips and a smaller nose than most men. A few men have been fooled at first glance by his delicate features, and were shocked when his fine eyebrows drew down over stormy eyes, and a deep baritone voice admonished them. His fingers are long and slender, adept at delicate movements such as playing a select few musical instruments or turning a sword into a reverse grip for a quick downward stroke. His eyes are distinctly catlike, with tall, thin pupils. When asked about them, he simply explains that an ancestor of his was Felis, and the eyes of offspring descending as many as 20 generations reliably have Felis pupils. Because of them, Avelon can see in low levels of light, but he is also light sensitive, taking sometimes several minutes to adjust to open daylight. His irises are the colour of storms; a greenish grey, with a thin, pale yellow circle around each iris. He moves lightly thanks to his heritage, with quick reflexes and a very fast sprint; however, when he is without his coat or robe, even though they are folded his wings catch passing air and slow him, to the point where a fairly quick human could pace him. He is not muscular; he looks weaker than he is, though he is only of average human strength. Those who know him well enough have seen him spread his wings. They are dark, fading from black where they connect between his shoulderblades, to a glossy dark green near their tips. His wings have very little colour of their own, but when caught in light they appear to have a rainbow effect similar to oil, though duller. Few ever see Avelon without a shirt or pants, but those who have know that some areas of his body, most notably his shoulderblade area and his hips, are covered in small, smooth but tough scales.
Usually wears: - A white or black undershirt tailored to allow his wings through. There are large slits in the back that have clear buttons with a flap sewn over to better conceal the opening. - Sturdy leather boots that go halfway up his calves and can be worn under or over his pants. The calf portion can be tightened or loosened for slightly different looks. - Tooled leather pants, stained and dyed to black. - A swordbelt, hanging from the left hip. It is always adorned by a scabbard of some variety, seemingly different every time one looks at him, and unless circumstances, place or present company forbids it, the scabbard will contain a sword. - A heavy white hooded robe, swordbelt worn outside of it when possible. - A long black overcoat, lined on the inside by concealed pockets, concentrated mainly around the waist. - A hardened leather bracer on his left forearm, reinforced with bronze. Since it laces, it can be (and is) worn skintight. - A gold ring on his left hand. It has four tiny gems set evenly around it; an amethyst, a ruby, an emerald, and an aquamarine crystal. - A large book pouch containing an ink well, a silver-tipped quill, and what is assumed to be a journal. - Two smaller pouches; one is a coin purse and the other contains herbs, some of which he has demonstrated to have medicinal value when administering firstaid to friends.
Notes: Avelon is not capable of flight unless aided by magic. He is capable of performing this magic himself, though the combined effort of manipulating complex magicks and holding himself aloft on wings he is not completely physiologically prepared for is a very draining exercise. He can use his wings to guide a fall or to give himself a boost while jumping, and under the right conditions, he can even glide for a short time. All of this these are much more draining for him than they look, however. Physically, Avelon is fast, with excellent hand-eye coordination. He is of average strength, but those who know him well can attest to his inhuman endurance. He is known to go through rigorous combat exercises for hours on end, twisting and leaping, sword never still. Those who know Avelon know that during the late Autumn and early Winter, he is short of temper and quite aggressive, quite opposed to his normal aloof, cool demeanor. He has said that he believes it is simply due to the fact that Draconians are seasonal in their mating habits, always while looking the questioner in the eye and without expression, eliciting snickers and smirks from those around him who already know.
Quirks: - Avelon dislikes being underground for prolonged periods. - Avelon is not claustrophobic, but hates having to be in small, closed spaces. - Unless there is something important he feels he needs to say or he is asked a question, Avelon prefers to be quiet. He will socialise if he must, but prefers silence. - Avelon had never shown more than platonic interest in any lifeform of any gender that his closest friends knew of, before he met Jora. - Avelon has a certian empathy with animals. Domestic animals often get as close to him as possible and stay there, and some wild creatures, generally those that are naturally less aloof than others (such as squirrels) will also approach him of their own accord. He in turn never abuses that trust.
Skills: - Awarded the title of 'Blademaster' at age 26; proficient in various sword styles and can adapt to a new sword very quickly. - Like his father, he is a practitioner of passive Air magic, or "Aeromancy". While he knows no spells, he can affect air in many ways; these include calling a strong wind (most powerful at night, when calling from the west), using a 'blast' of air (used to knock back an opponent without causing damage or give himself and others a boost), condensing or expanding air in a given area (can cause great discomfort to someone by manipulating the air in their lungs), etc. It has little offensive or defensive power (when focused and given a few seconds, he can charge air in two points to create a bolt of electricity. It is powerful enough to stun a human for several seconds, but would take several blasts to actually knock them unconscious, and several more to kill, by which time Avelon would also be unconscious). Its everyday uses are surprisingly many, however. There is a great mental strain on Avelon if he uses this magic too much in a short time period. - Can repair weapons and armour of most hard metals with the proper tools, but is not an overly skilled blacksmith. - Is a skilled hair stylist.
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Post by Zeke on Aug 14, 2006 5:32:06 GMT -5
Ezekiel NorowindName: Zeke Sex: Male Race: Pure Human (although less like it every day) Age: 24 Description & History: Zeke is at average height at 5' 11", and fairly heavy. He is well built, and has a veritable force of scars littering his body. His hair is a dark red, and made of steel, but flexible nonetheless. This is a side affect from the incident. It is rarely visible, as he virtually never removes his helmet. His eyes are the same red as his hair (not just the irises) and deeply penetrating. His nose has a strange kink from one it was broken and rehealed badly. His mouth is hard, and his face is rectangular. Overall he gives the impression of being a stolid warrior. The rest of him is not visible, and never will be. When Zeke was stilll known as Ezekiel, he was a fairly well established mage, his speciality being work with machines. As such, he was often called to factories to repair machinery. However a terrible accident occured on one such trip. He was fixing some forging equipment, when Avelon nearby was began sharpening a blade. This hurt Zeke, and eventually caused him to attack Ave. He lost the battle, due to Ave severing a landline which sprayed Zeke with superheated steam and slag. It engulfed him completely except for his head. The pain was excruciating, and technically Zeke was killed, his heart stopped. However, a device he had installed years earlier (mechanical of course) designed for such a situation kept his heart pumping against his will, as he was welded into his suit. After recovering in hospital for two years, it was found that due to his averse magic he had actually become part of the suit, or rather, the suit part of him. During the accident his nerves had incorparted themselves into parts of the suit, and so now has extradextrous movement. He now looks like a fully armoured warrior. Wires cross the area inbetween the armour, and the backpack has extra mechanical limbs which carry an assorment of weaponry. The armourplates have slivers of crystal in, which contain excess magic. His helm is the only removable part of his armour, and his does so only when the situation requires it, having grown to hate the fresh air, unlike many. It reminds him of the days when he was truely free to be himself, to be able to physically react with others. Now all he ever seems to feel is pain and the cold of steel and iron. As such, Zeke prefers not to have contact with other people too much, as he envies them all. Weaponry: Zeke main weapon is a staff through which he channels his energy. It is made of metal, with a metal blade and a crystal blade at the same end. The crystal helps focus his spells, and is coated with oil constantly, making the wounds infect more easily. He also weilds an assortment of other ranged and close combat wepaons. His main eating tool is a spork which he bought in Jesterville. Quirks: Zeke can feel everything metal and mechanical around him if he chooses to. This makes for some weird conversations and situations. When he speaks, he treats people with disdain and so incorpates major sarcasm into his speech, often to annoy others directly. Image:
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Post by woebetide mourn on Aug 15, 2006 4:48:49 GMT -5
Woebetide S. MournName: Woebetide, or just Woe Gender: Female Race: More Wood Elf, Less Dryad Age Appearance: Fifteen Description: Woe’s appearance is quite unexpected from what her race has always shown. She is very petite and pale, very unexpected from her tanned and well-kept Wood Elf lineage. Her skin is chalky white in the sunlight, but at night it seems light green and glossy. Her eyes are large and a deep chocolate brown, that when looked into seem to swirl mystically in a counterclockwise path. Around her eyes are quite dark and shadowed, as of a very ill being, this gives her a very secretive and mysterious look. She always seems to be in a gloomy state, many believe that is the reason for her sorrowful name. When she was born, she was born with a gift from her God and Goddess, a greenthumb, if you will. She is a very religious person, feeling strongly in the right of her Wiccan/Pagan path. She has many strong beliefs in Love and Trust, and Equality. Many leaves, vines, and flowers of all kinds sprout from her body, clothing her protectively. That of which she is most grateful, the sheer thought of wearing an innocent animal’s skin horrifies her. A deep red rose grows from the left side of her head, drooping over her cheek and looking as if she placed it in her hair. Many golden vines grown around it protectively. And a small rumor is that it is, instead of a tree, her life-source, for it never dies. She has, also another thought for her name’s origin. One eyelash, from her right eye, is instead a brown leaf. It is the shape of a teardrop, and looks quite dead. Thorns grow over her knuckles, not harming her of course, but though she is weak, a hit to the face would surely bleed. She befriends many animals, and her Animal Totem Spirit is that of a deer. Her familiar follows her often, never straying far and sometimes providing transportation when needed. She has the ability to speak with any deer and any plant. Which can be quite useful. She can run quite quickly, that which was gained from her heritage. And also has very good coordination. In some areas bark covers her skin protectively like scales. This includes around her lower left leg, her right thigh, her shoulders, in random places on her arms and her palms, on her right side of her stomach region, her left breast, and her lower back. Another feature of hers is the light moss that grows on her left jaw line down her neck. Her hair is many different lengths and is mostly worn with some down, and some tied back making it seem as though her hair is shorter, and sometimes in two loose buns or knots below her hears. Her hair is from a light golden brown to a dark chocolate, and many small leaves and flowers grow in her hair. Wearing: -Her clothing is that of the plant life that grows from her body. Usually its appearance is two leafs that cover her breasts, and a large red flower drooping downward around her legs like a skirt. The petals of the flower look as if they are dyeing, with many torn looking and many holes. Though the flower is in perfect health. She has leaves that wrap around her feet to her knee like green boots. Her clothing flows easily in the wind, giving a wispy appearance. -She carries a small leafy backpack over her shoulders which contains a black cloak, quill pen, various coloured inks, and parchment, for her various notes and drawings. Also containing many books about spells and her religion. -A wooden bow is seen placed on her back, it has as well, many plants growing from it. -A quiver containing many arrows made of a hardened vine, and a very large thorn (containing a poison that temporarily paralyzes the body, about seven seconds} at the end. -A pouch made from leaves containing many compartments for various types of seeds. Not good: -Her depression can often get to her, making her very much not want to live, and quite suicidal. -She is completely and extremely vulnerable to fire, and must keep a safe distance from any flame. At least a good six feet. -She is very weak. -Very vulnerable to blades, and seems to be able to cut more easily in unwooded areas. -If somehow, the flower by her face is destroyed, she will completely die. Good: -Plant areas can re-heal, such as clothing, and within an hour a small skin wound may heal completely, unless a poison or spell prohibits it. -As mentioned, bark areas act as a sort of armor protection. -If she is pierced badly{What would kill anyone else}, but her flower is intact, she can revive within a three months period. -She can grow needed herbs or plants with her breath. -A familiar. I may update this, I am quite tired right now.Edit:Removed sword, editted spelling error. Added more information, images as seen below.
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Post by Zade on Aug 15, 2006 20:38:11 GMT -5
Zerrin Torado Name: Zerrin Sex: Male Race: Mostly human, some Felis. Apparent Age: Early-Mid twenties.
Description: Zerrin is pretty tall, and has a light build due to Felis genes somewhere in his bloodline. He often wonders which side of his family had the Felis blood, but since both his parents strongly deny any Felis heritage, he's had to do guesswork for the most part. He has medium length, dark colored hair, which under inspection reveals a purple hue. He got a varied assortment when it came down to genes, and is a grab-bag of parts. He doesn't have a tail, but his ears, while smaller than Felis', are still cat-like, and his eyes, deep blue in color, have a Felis' slit pupils. Aside from these irregularities, he's human in appearance, and can pass as such rather easily.
He's a very social guy, enjoying crowds and gatherings. Although he gets along with almost anybody, he chooses his friends very carefully. He enjoys talking with people, but doesn't like talking about himself much.
He's an opportunist, and although he doesn't think of himself as a thief, he has taken the 'opportunity' to better himself at the expense of others in the past. He isn't a skilled pick-pocket or lock-picker though, he's just rather crafty at getting what he wants out of people.
Physically he is rather fast, but is fairly weak. Because of this he has been known to hide a brass-knuckle in his right pocket, for those situations which he can't talk his way out of. Whenever he knows he'll be away from civilization for awhile, he'll buy a short-sword, but he doesn't really know how to wield one effectively, and will usually polish it up and sell it for a higher price once he gets back.
Usually wears: - A brown leather tunic with a dark green shirt underneath. - Brown pants, with plenty of pockets. - A green cloak, for colder climates. - A sword belt with short-sword when adventuring. - Strong, but worn leather boots. - Coin pouch.
Notes: Zerrin has a weakness for pretty girls, treasure, and mystery. Any of these things will peak his interest.
Quirks: - Really likes cats. He doesn't care if it's a stereotype, he just does. - Is often in a happy, jovial mood. He can find the good side to most things, though this can sometimes become annoying when others are sad or solemn. - He doesn't really like fighting, but if caught in a fight, he will not hesitate to resort to dirty tactics. He can turn most anything into a weapon.
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Post by jora on Aug 19, 2006 0:37:39 GMT -5
Jora Hellfyre
Name: Jora Sex: Yes pl....Female Race: Felis (Shapeshifter) Apparent Age: 18-25
Description: (Human) Jora is somewhat small, standing at 5'3" and being a little on the thin side. Looking more closely, however, it becomes obvious that she is not skin and bones in the least. She possesses a feline grace that catches the attention of even her newest aquaintences, and though she is not muscular, it is easy to see the movement of strong muscles beneath her skin when she moves. Her eyes are a sparkling, gooseberry green around slit-like pupils, with a slight tilt at the outside corners of her eyes. Her hair is as silver as rainclouds following a storm, and streaked with blacks here and there. Above and slightly ahead of her left ear, two streaks of orange surround one of those dark stripes. Her hair would reach her lower back if not for the fact that she pins it up behind her head, halfway along its length. She often lets the tips of her hair fall over her shoulders while leaving the cascade of her folded hair behind her. Her nose is small and slightly turned up, and her mouth is small, but her lips are pouty and full.When she smiles, the first thing most people notice is that her upper canines are a little long, overhanging her lower teeth by half a centimeter. She has an attractive figure, with a long, curvy torso and shorter, but equally curvaceous legs. Her chest is neither prominent nor inconspicuous, but a well-proportioned, perky in-between. Her stomach is flat, and the small of her back has a deeper natural arch than most. Her backside, unlike her chest, is quite prominent and draws the attention of man and woman alike. Her hips are wide and tend to sway and move in a figure eight pattern when she walks. Her thighs are somewhat larger than most, clearly marking her as a dancer or acrobat. Her arms are slim and naturally compliment her words when she speaks. Her hands are small and dainty, as are her feet.
(Felis) In her true form, Jora's height is unchanged, though she appears shorter due to her posture and stance changing. Her feet are further apart and her knees slightly bent, and she tends to lean forward and arch her back outward. She can and does stand up perfectly straight at times, but feels more comfortable in her natural pose. Her body is covered in short, thick, soft silver fur and adorned with tiger-like stripes inherited from her father everywhere but her chest, stomach, and the insides her legs. Those areas are covered in fluffy and soft white underfur. Her shoulders are more rounded, and her arms are as comfortable straight out in front of her as they are straight to her sides, making it not only possible, but easy to run or stay on all fours for prolonged periods of time. Her arms are slender, but have noticeable muscles. Her hands have thinner, more coarse fur, though it is soft if rubbed the right way. She has no fingernails; instead, the tips of her fingers are home to sheathes with sharp claws in them. Her face is longer than a human's, and her forehead curves more gradually. Her constantly moving, twitching, listening ears are higher than a human's but lower than a cat's. One ear's tip is black, while the other is completely silver. Around each of her eyes there is a dark circle, like natural eye shadow, with tails at the outside corners, giving the impression of the same tilt she has in her human form. Her nose is small and pink, and doesn't poke out from her face the way a human's does. Her lips are thinner than a human's, but still soft and pink. Her cheeks and the sides of her nose are covered in small spots, reminiscent of freckles, and there is a puff of fluffy fur on each of her jaws. When she smiles, the same long canines show, though all of her teeth are pointier than a human's. In her natural form, Jora's tail is as expressive as her eyes and mouth, often telling her mood when her expression does not.
(Tigress) She is not a large tigress, when she chooses to fully become one, but she makes up for her lack of physical size with her intensity. She is a light, reddish gold, with no two stripes quite alike. Her ears are somewhat rounded, and her snout is slightly longer and thinner than most tigers. Her nose is a light pink heart over a mouth covered in soft white fur and lined with equally white, but not equally soft white teeth. Her whiskers are long and elegant, and her cheeks and neck have the same soft white as her belly. Around her eyes she also has white spots, and above each, she has arched black stripes along her brow. Her eyes lend her an intensity found only in a stalking predator, seeming to contain their own light with which to see. There is both a warmth and a coldness behind them, and looking into them, most get the feeling that they see more than their own eyes do. They never focus for long on a single person, but tend to stay fixed for longer, and more intently on males - and the warmth within them always seems more clear than the coldness when they do.
(Mau) Jora as a mau more closely resembles her natural form. Her fur is a light grey on her body, and silver on her head. Starting at her chin and continuing down the entire underside of her body, her fur is extra soft and white, dotted with black spots that resemble the buttons on a vest. Her forehead has a clearly visible '(V)' shape centered between her eyes and ears. On each of her cheeks there are two thin, dark stripes: one begins at the outer corners of her eyes and continues around her cheek to stop below the ear. The second begins in the center of her cheek and curves until it almost meets the first. Starting at the base of her neck on each shoulder, two stripes curve toward the center of her back, breaking into dotted lines and running parallel to her spine, which is marked by a single dark stripe and darker grey fur to either side. Her sides and back are covered with surprisingly even spots. Around the white underside of her neck and chest, a half-circle forms what looks like a necklace made of spots. Her fore legs are a miasma of greyscale colour, with bars of one colour fading into another, black to the light silver of her face. Her hind legs are proportionately longer, giving the impression that she stands on tiptoes when she walks. Her eyes more closely resemble those of her natural Felis form, with slitted pupils as opposed to the more rounded ovals of her tiger form. Her ears are almost always perked forward, and she acts cautious and aloof with nearly everyone. Her tail continues the strip along her spine, and is also ringed evenly by black and silver. She tends to stay close to Avelon when in this form, demanding his attention and ignoring everyone else. She moves with the grace of a cheetah, leading many to misbelieve that her breed is related to it.
Usually wears (depending upon her form): (Human and Felis) - A deep green or light brown sash across her chest. - A matching double-loincloth, with flaps in both front and back. (Human) - A short-sleeved, slightly off the shoulder, white dress trimmed in a triangle pattern emerald green ribbon. - A royal green sash binding the dress around her waist. - A forest green, hooded cloak. - Supple black ankle boots. - An intricately detailed gold ring that is set with a rounded, flawless emerald. (Fully Feline) - A beautiful gold collar set with a hanging emerald.
Quirks: -Likes to be up high, climbing trees, hills, rooftops, and anything else. -Takes great pride in her ladylike manners, but is not completely familiar with non-Felis customs. -Very curious about people, and outwardly social, but resigned and cautious underneath. -Always seems to be 'on guard', ears twicthing this way and that even during sleep, listening. -Must have several naps a day...all forms apply.
Notes: Jora is a shapeshifter. She can change her form between (almost) fully human and (very nearly) fully feline, in either direction of her two parents' breeds. Her father, a tiger-Felis, and her mother, a mau-Felis, were found to be incompatible as far as conception went. They hired an alchemist to create a potion that would allow them to have a child, and that child was born with the natural talent to change her shape and size at will - all Felis can change to a fully feline form at certain times, but this young girl showed a talent for not only doing so at will, but also interposing the sizes of her feline forms. She can be any size between mau and tiger as either of the two feline forms, and with a bit of concentration can stop a shift before it is complete, resulting in the ability to "mix" her appearance. Maintaining a shape that is not natural to her for more than a few hours requires she get into a mindset associated with that form. If her mood shifts dramatically it can break her concentration and she will revert to her natural form.
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Post by Jest on Aug 19, 2006 2:15:37 GMT -5
Name: Bubbles Sex: Male Race: Feline Apparent Age: 5 or 6 in human years.
Description/story/thing: Bubbles is a cat. Bubbles is a black cat with an orange spot over it's eye. Infact, bubbles is a black cat with an orange spot over it's eye and he can talk. This could go on for awhile, lets just say this cat isn't just your ordanary stray cat. Bubbles was once a great ruler in a country far away. Yes, he was a magnificent hero. Atleast that's what Bubbles would want you to think. The people from that country would call him a dictator. A cruel and evil mastermind. Do to unfortinate events he is forced to spend the rest of his life as a cat. Bubbles the talking cat.
Usually wears: -Not an awful lot. Just hair.
Quirks: -Bubbles hates water -Bubbles likes string -Bubbles likes human females...ALOT. -Bubbles almost never lands on his feet.
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murdah mat
I'm the reason threads go off topic
[M:-108]
I'm in college. I'm ripped. I'm a stud. [H:0]
Posts: 159
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Post by murdah mat on Aug 23, 2006 1:44:48 GMT -5
Name: Jiffy X Physical description -Race: Human caucasian -Gender: Male -Age: 20s -Eyes: Hazel, although they can change colour in certain situations. -Height: 5 feet 11 inches -Weight: Roughly 180 pounds -Build: Slim, yet somewhat muscular -Hair: slightly less than shoulder length, black, curly, and very touchable ladies Abilities/traits -Minor time powers (think prince of persia) ----rewind ----bullet time -Proficient with firearms, baseball bats, and small sharp things. -9th dan Shotokan master -Stronger than he looks, but not superhumanly so (many underestimate him at first glance) -Very quick (martial arts master) -Can create/use many technological artifacts, given the proper tools -Endurance matched by few due to intense training Weaknesses: -Absolutely no magical ability -Is human so he has human limitations (ie needing oxygen) -Sunburns easily Personality -Is addicted to sex -Very friendly guy who always has a smile ready, yet a bit on the quiet side. -Very intelligent. Dislikes: -Seafood -Tofu -Braggarts -Waking up before noon -Having facial hair Backstory: Noone knows much about his past, and he rarely says much about it. --end description Any comments? This is my first roleplaying character ever, so any feedback is welcome EDITED: toned down at Aves suggestion
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Post by Avelon on Aug 23, 2006 3:27:57 GMT -5
This thread isn't really for comments and the like... However... Your character is, apparently: - Incredibly smart. - Very strong (muscular and stronger than he looks?). - Extremely fast. - A God in a fight no matter what the circumstances are. - Mysterious. - Able to do anything thanks to time-hopping, including preventing otherwise set-in-stone events (can disrupt the flow of a story immensely and even if this was your character's only "thing" it would still be overly powerful).
So, it looks like your character could take on everyone else all at once and easily win, which is sad and saps fun right out of RP. If I may make a suggestion, that would be tone your character way, way down. Time-hop back a minute, tops. That could come in handy and doesn't disrupt the flow of the story much. "Stretchy time" might be good as well... That means that when you "hop", you're stretching time to place yourself in a different point of it. Time continues in your absence - so if you go back 1 minute and spend 30 seconds there, when you "release" it, you've missed 30 seconds of the present, but you affected events 30 seconds ago. In this case, you would replace yourself in that point in time, so there are no doubles of yourself. Your body in present time would be spiritless and mindless, just staying in the same position you left it. (Though gravity would still take its toll...) Also, this would prevent you from going back, failing, and just going back again to try until you succeed - if not for that it would just be way too unfair.
If he's muscle-bound, he isn't going to be EXTREMELY fast. Ever notice that the martial arts masters are very compact? They have muscles, but they aren't large - in fact, they tend to be very small, but very dense as well.
My advice is pick one, maybe two areas your character is strong in and make him average in the rest. Also, it's okay to have disadvantages. More than okay. They make things more fun - Avelon is practically blind in direct sunlight for several minutes until his eyes refocus, for instance. His gift of flight takes a LOT out of him - what does time hopping do to your character?
Does your character have any pet peeves? Little things he can't stand? Like a cupboard door left standing open, or dwarves. Anything he likes? Like short hair on girls or the colour fuchisia?
Et cetera ad infinitum. If you need/want help or advice, feel free to PM me!
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Flug
n00bz0r J3570r
[M:0]
Ford, you're turning into a penguin. Stop it. [H:0]
Posts: 24
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Post by Flug on Dec 26, 2006 2:43:23 GMT -5
Name: Kiva Sex: Female Race: Dryad Apparent Age: 19 (however, she's a dryad...)
A woman of small stature she is about 5 feet on a good day, and a slight 95 pounds. Her build is slight, with all the curves that a female should possess. She has a beautiful shock of long, incredibly curly hair that looks like rippling fire, and her skin has a greenish cast to it in the sun. Kiva’s eyes are an intense green that, if looked at too long, begin to turn gray and then a deep azure blue.
Although she is small in stature, she makes up for it in attitude. She is extremely vivacious and known for her sarcastic, yet witty, remarks. She blends in well with the forest, and can speak the language of all the trees and ferns. She is a master at archery, and the bow is indeed her weapon of choice.
Kiva is known for her amazing musical abilities and singing voice. She can sing to perform, but she can also sing to subdue. Her voice has an ethereal quality that slowly puts men and creatures into a stupor for a good 15 minutes after she has stopped making music. This remarkable gift has many great boons; the most obvious being that it allows her time to escape.
Kiva was born with a twin named Zerah, who is the exact opposite of her sister. Unfortunately, they have not gotten along since they were conceived in their mother’s womb. Zerah, although small and light like Kiva, has dark skin and dark brown hair that almost verges on black. Her eyes are a murky brown that sometimes verge on a stormy gray. She has little musical power of her own, but can shape her sisters musical strains for her own evil purposes. Kiva spends much of her time avoiding her twin so that Zerah cannot thwart her attempts at keeping peace and harmony in the land.
Usually Wears: - A short, forest green tunic with a brown leather belt, carrying a small dagger and her pipe. - Brown leather sandals that lace up to mid calf - A circlet of fine beaten gold in the shape of many oak leaves on her upper arm - A set of beautiful gold hoops given to her by her mother that have the power to heal minor injuries on her person. - A leather bag containing a small twig from her tree, a waterskin, a lock of her twins hair, and various other articles that are important to female creatures. - A long (well, long for her), olive green, woolen cloak of the hooded variety - Her bow, and a quiver of arrows
Dislikes: - Fire’s unless they are in open and treeless spaces - Wine - Zerah - Male chauvinist pigs - Reptiles Likes: - Roots, vegetables and any greenery in general (for food) - Has a certain weakness for pretty gold objects - Chocolate
Skills: - Can play almost any instrument - Fluent in the languages of humans, dwarves, elves, trees and many woodland creatures - Can find a food supply in almost any setting - An innate sense of direction - The ability to coerce trees into doing her bidding
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soxrbest
Worthy to be consumed by Monkeys.
Posts: 66
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Post by soxrbest on Jan 8, 2007 15:32:02 GMT -5
Name: 8-)Soxrbest Flaggurt Gender: Male Race: Part Human Part Galacthuban Height: 6" 9in Age: 2354 History: Sox has no memories of the past 2341 years of his life but only of the last 13. He was brought up by human parents and they soon realised his full potential. They sent him to Sensei Watt in the Northern Gate district where he is currently learning the arts of a ninja. Sox is handy as a mage as he retained his infinite knowledge of Wizardry. Weaponry: Sox loves his ninja stars but is usually running out of them. He is also quite a good sword and hand-to-hand combat fighter. -He hasn't aged since his 23 birthday -Sox has many friends...old and new.
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Post by Eskimo on Jan 27, 2007 13:18:12 GMT -5
Character Name- Gahdz Axi Donte Sex- Male Age- He forgot. (he’s freakin’ old though or just freakin’ ugly) Race- He forgot. He has two legs and looks like a hideous human on occasion he comes out of hiding.
Strengths: - He can enchant any non-intelligent animal and make them do his every beckoning. Throw a rider off his horse that he doesn’t like. He also readily makes friends with those who love or have any animal anatomy. - Can become invisible on whim. - Can readily deceive people in conversation to seeing things his way. - Can smell trouble.
Weakness: - Amnesia - Trouble going to the bathroom - Anger issues - He’s marked since he’s so d**n ugly - Distracted by musical instruments (esp. pianos and harps) - Fetish with barmaids - Humans don’t usu. like him.
Items- Whichever animals are in the area tend to follow him at his beckoning. ( usu. is seen riding around on a gigantic deer followed by a little rabbit that bits people he doesn’t like in the bum.) An angry looking dagger and a black cloak. Also a black leather mask to cover his scars. He also has an odd looking object tied around his neck that looks like a pen of some sort and parchment under his cloak.
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Post by Jest on Jan 27, 2007 13:45:19 GMT -5
Eskimo, would it be possible to actually give your character a name? I can't imagine how annoying it will be to read lines like "And then Gods little Accident ate berries". A real name would help. Everything else is good though.
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Post by Eskimo on Jan 29, 2007 22:17:21 GMT -5
Is that better? Could just call me Gahdz, Axi or Donte in games. Figured I'd stick with the same type of name. If you don't like it though suggestions are welcome.
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